Class_name = "CBatchTrash"


//////	PhysicsBody properties
SoundScript="LuaScripts\Sound\explosions\Splash\Tree_Fall.cfg"
SoundTime=3
SoundStrength=1

VisualRadius=1
ImageAttr=4	//IA_NOINTERPOLATION

radius=1
mass=2

horiz_friction=0.3

lifetime=5

